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Project 2010 Project Management
24 March 2011

Project 2010 Project Management
Project 2010 Project Management
English | PDF | 482 pages| 19 MB
Genre: Training


The ideal on-the-job reference guide for project managers who use Microsoft Project 2010

This must-have guide to using Microsoft Project 2010 is written from a real project manager's perspective and is packed with information you can use on the job. The book explores using Project 2010 during phases of project management, reveals best practices, and walks you through project flow from planning through tracking to closure. This valuable book follows the processes defined in the PMBOK Guide, Fourth Edition, and also provides exam prep for Microsoft's MCTS: Project 2010 certification.

* Explains Microsoft Project 2010, the leading software tool for project managers
* Shows working project managers practical ways to use Project 2010 on the job
* Delves into project planning, tracking, reporting, and project closure, and explores best practices for all phases of planning
* Reveals new software features, including tools that show what factors are affecting the schedule, a "what-if" scenario builder, and how slippages affect other aspects of the project
* Follows processes and procedures from The Guide to Project Management Body of Knowledge (PMBOK), Fourth Edition
* Covers the skill set required for the MOS: Microsoft Project 2010, Managing Projects certification, so you can use this book for exam prep

This valuable book follows the processes defined in the PMBOK Guide, Fourth Edition, and also provides exam prep for Microsoft's MOS: Project 2010, Managing Projects certification.
Methods of IT Project Management
18 November 2010

Methods of IT Project Management

Methods of IT Project Management
Publisher: Prentice Hall; 1 edition | Price from Amazon: $110.67 | ISBN : 0132367254 | July 6, 2009 | 576 pages | PDF | 216MB (HF-FS-FSn)

Methods of IT Project Management, which focuses specifically on IT project management, is built around the Project Management Body of Knowledge (PMBOK).
Introduction To Project Management; A Systems View and Systems Methodology; The Project Management Framework; Project Initiation; Project Scope and Human Resource Planning; Project Time and Cost Planning; Project Quality and Communications Planning; Project Risk Management Planning; Project Procurement Planning; Project Execution; Project Monitoring and Control Part 1; Project Monitoring and Control Part 2; Project Closure; Advanced Topics in Project Management
For readers interested in understanding the practical knowledge of IT project management.
Successful Project Management: Applying Best Practices and Real-World Techniques with Microsoft Project: Applying Best Practices, Proven Methods, and Real-World Techniques with Microsoft Project
3 April 2011

Successful Project Management: Applying Best Practices and Real-World Techniques with Microsoft Project: Applying Best Practices, Proven Methods, and Real-World Techniques with Microsoft Project

Successful Project Management: Applying Best Practices and Real-World Techniques with Microsoft Project: Applying Best Practices, Proven Methods, and Real-World Techniques with Microsoft Project

2011 | 464 | ISBN: 0735649804 | EPUB + PDF | 8 MB + 15 Mb

Learn best practices and proven methods from project management pros -- and apply these newfound skills with Microsoft® Project 2010. In this practical guide, project management expert Bonnie Biafore shows you how to manage projects efficiently and effectively, shares the real-world experiences of project managers in several industries, and shows you how to put the best practices and hard-won lessons of experts to work using powerful Project 2010 tools. [list][*]Work effectively with project stakeholders, management, and team members ...
Video2Brain: Project management with Project 2010
20 October 2011

Video2Brain: Project management with Project 2010

Video2Brain: Project management with Project 2010
The extensive practical training
German | Team: RESTORE | ISO | 2.47 GiB
Genre: Video Training

Joseph Schwab shows you in this video tutorial, the use of Microsoft Project 2010, first from the planning through to project implementation and monitoring. You can apply the methods shown in any environment, whether you work alone or on a PC in an enterprise environment with the Project Server. Not the program, but the application is in practice in the center of this video training. The experienced project management specialist and project expert Josef Schwab will show you concrete examples, as can be properly targeted to the Microsoft Project project management methods. Using this training you will be fit for the productive use of Microsoft Project in the project life cycle.
Videohive - Project Mayhem 496331 - After Effects Project
26 January 2012

Videohive - Project Mayhem 496331 - After Effects Project


Videohive - Project Mayhem 496331 - After Effects Project
Project Mayhem is an extremely versatile, high energy project that will take your next project to the next level and leave your clients speechless. With an unlimited amount of possible placeholders, you can create your own presentation within a handful of steps. Pre-built with 10 image and text placeholders, 10 full screen title cards, and 5 video/image window placeholders, you ll have the flexibility to create an animation at any length you desire.
As always with our projects, included in the ZIP file is a video tutorial to help you customize the project quickly and easily.
Project Highlights:
* Easily Customizable! Just cut out your images and drop them into After Effects.
* Background textures included!
* Unlimited placeholders! There are 10 pre-built image and text placeholders, 10 pre-built title cards, and 5 pre-built video/image window placeholders
* Versatile design! With just a few tweaks, you can make an entirely different looking project.
* Included video walkthrough to help you customize the project quickly!
* Works with After Effects CS3 , CS4 and CS5 !
* Expressions have been universalized to work with all AE languages!
* No 3rd-Party Plugins Needed!
* Any resolution! Render comps are set up for HD 1080 , HD 720, Widescreen and SD 480 !
Music, stock images and stock footage are not included in the project.
.AEP Project | Video Tutorial | 546 Mb
Digital Tutors Unity Mobile Game Development Game State V2012 - LZO
4 February 2012

Digital Tutors Unity Mobile Game Development Game State V2012 - LZO

Digital Tutors Unity Mobile Game Development Game State V2012 - LZO
English | ISO | include Project files | vp6f, yuv420p, 1280x720, 15.00 fps | mp3, 44100 Hz, mono, 96 kb/s | 847MB
Genre: Video Training

1 hrs. 57 min. | February 1, 2012 | Unity 3.4 | Author: Chris Glick

In this Unity tutorial, we’ll learn how to code a game's state or logic to keep track of things like timers, kills and rounds. Through these lessons, we’ll examine our game design doc and build game-play functionality. We'll begin with creating a simple count-down timer and how to let other scripts cleanly access it. Then we'll learn how to start and end our game with a splash screen to hide the level. Next we'll create functions for the various parts of a game, like winning a round, pausing the game, killing an enemy, saving our data, resetting our game, and game over. Finally we'll take a quick look at randomly spawning our player. A game's internal logic is one of the most important parts of any game's development. By learning how to deal with many common game states, we can extend them to fit our own game's needs
Project 2010 Project Management: Real World Skills for Certification and Beyond
10 September 2010

Project 2010 Project Management: Real World Skills for Certification and Beyond

Robert Happy, "Project 2010 Project Management: Real World Skills for Certification and Beyond"

2010 | ISBN: 0470561106, 0470917164 | 480 pages | PDF | 14 MB

The ideal on-the-job reference guide for project managers who use Microsoft Project 2010
This must-have guide to using Microsoft Project 2010 is written from a real project manager's perspective and is packed with information you can use on the job. The book explores using Project 2010 during phases of project management, reveals best practices, and walks you through project flow from planning through tracking to closure. This valuable book follows the processes defined in the PMBOK Guide, Fourth Edition, and also provides exam prep for Microsoft's MCTS: Project 2010 certification.
Statistical Techniques for Project Control
28 March 2012

Statistical Techniques for Project Control

Statistical Techniques for Project Control
PDF | 412 pages | 10.5 MB

A project can be simple or complex. In each case, proven project management processes must be followed. In all cases of project management implementation, control must be exercised in order to assure that project objectives are achieved. Statistical Techniques for Project Control seamlessly integrates qualitative and quantitative tools and techniques for project control. It fills the void that exists in the application of statistical techniques to project control.

The book begins by defining the fundamentals of project management then explores how to temper quantitative analysis with qualitative human judgment that makes project control nebulous but also offers opportunities to innovate and be creative in achieving control. The authors then discuss the three factors (time, budget, and performance) that form the basis of the operating characteristics of a project that also help determine the basis for project control. They then focus on computational network techniques for project schedule (time) control.
Digital-Tutors - Unity Mobile Game Development: Game State with Chris Glick
7 March 2012

Digital-Tutors - Unity Mobile Game Development: Game State with Chris Glick

Digital-Tutors - Unity Mobile Game Development: Game State with Chris Glick
Video: VP6F 1280x720 15.00fps 1000kbps | 1.09 GB
Genre: Elearning

In this Unity tutorial, we ll learn how to code a game's state or logic to keep track of things like timers, kills and rounds. Through these lessons, we ll examine our game design doc and build game-play functionality. We'll begin with creating a simple count-down timer and how to let other scripts cleanly access it. Then we'll learn how to start and end our game with a splash screen to hide the level. Next we'll create functions for the various parts of a game, like winning a round, pausing the game, killing an enemy, saving our data, resetting our game, and game over. Finally we'll take a quick look at randomly spawning our player. A game's internal logic is one of the most important parts of any game's development. By learning how to deal with many common game states, we can extend them to fit our own game's needs.
The Portable MBA in Project Management
6 October 2010

The Portable MBA in Project Management

Eric Verzuh - The Portable MBA in Project Management
Wiley | 2003 | ISBN: 0471268992 | Pages: 400 | PDF | 5.19 MB

The Portable MBA in Project Management covers the most pressing topics in project management and features all the leading thinkers in the field. While most project management books address only the techniques for managing individual projects, The Portable MBA in Project Management widens the scope to include insights for managing project-based organizations. In doing so, this comprehensive volume will help managers combine the power of individual project successes to drive the organization to new levels of productivity and customer responsiveness. Eric Verzuh, best selling author of The Fast Forward MBA in Project Management, brings together the leading lights of project management in this volume, including Robert G. Cooper, Randall Englund, Jack Meredith and Neil Whitten. In addition to his role as editor, Verzuh draws on his own expertise to address how and why project management is a strategic strength, how to integrate project management into your enterprise, and several other topics for which he is well-known. Together they effectively address the full spectrum of the issues in project management today.