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Digital Tutors - Introduction to RealFlow 2012 DVD-iNKiSO
9 February 2012

Digital Tutors - Introduction to RealFlow 2012 DVD-iNKiSO

Digital Tutors Introduction to RealFlow 2012 DVD-iNKiSO
English | Team: iNKiSO | iSO | 1.10 Gb
Genre: eLeaning

In this series of lessons, we will be taking an introductory look at RealFlow 2012 and many of the key features of this robust fluid simulation software. It is important to develop good workflow habits early in your RealFlow education, so we will start by learning the importance of properly setting up your RealFlow projects as well as how to efficiently move around within the RealFlow interface. From there, we will learn how to start working with RealFlow fluid particles learning about the important attributes that affect particle behavior, as well as how we can use daemons to add dynamic forces such as wind, gravity, and air resistance to our simulations. Another critical concept to understand within RealFlow is the importance of scale. We will teach you how to properly compensate for real-world scale within RealFlow, ensuring that your liquids and other dynamics behave correctly. We will also take time to explore some of the powerful new features found in RealFlow 2012, including dynamic object fracturing, using the Retiming function to quickly add time-warping and slow-motion effects to our RealFlow simulations, as well as many other important tools and critical concepts that you will need to be aware of whenever starting out in RealFlow
Digital Tutors - Introduction to Realflow 4 + Project Files
20 November 2013

Digital Tutors - Introduction to Realflow 4 + Project Files

Digital Tutors - Introduction to Realflow 4 + Project Files
English | .MP4 | Software : RealFlow 4 | Level : Beginner | Project Files Included | 1.21 GB
Genre: eLearning

Easily create realistic particle-based simulations and fluid effects using RealFlow4 with nearly 4 hours of project-based training. Perfect for new and experienced artists. Includes a free trial version of RealFlow 4. Popular highlights include: RealFlow User Interface; Exploring RealFlow's different particle emitter types; Using Global and Exclusive Links; Custom Waves; Dynamic Forces; Daemons; Groups; Surface Tension; Particle Interaction; Creating Realistic Splashing Liquid; Using RealFlow's Gas Particles; Importing Geometry into RealFlow; Soft and Rigid Body Dynamics; Exploring RealFlow's Elastic Particles; Using Hypermesh RealWaves to create open water like ponds and oceans; Generating Wetmaps; Exporting RealFlow meshes back into your primary 3D package; Export Central; Constraints; Organizing Simulation Files; Particle Mesh Generation.

Next Limit Realflow v5.0.1 WIN32/WIN64
17 July 2010

Next Limit Realflow v5.0.1 WIN32/WIN64

Next Limit Realflow v5.0.1 WIN32/WIN64-XFORCE | 260 MB + 265 MB


Next Limit´s first area of research and development was in Fluids and Dynamics simulation which resulted in the RealFlow software, now used extensively for Visual Effects in Films and Television. RealFlow is a unique fluids and body dynamics software package which allows you to simulate anything from a single drop of water to a massive tsunami crashing across a beach, sweeping debris in its wake.

A recent addition to the RealFlow technology is the RealFlow Renderkit. The RealFlow RenderKit (RFRK) is a set of tools that has been designed to facilitate the complex task of rendering RealFlow™ fluids. RFRK enables you to generate procedural geometry at render time, and also render individual fluid particles. As a result, the RFRK will dramatically simplify and accelerate the RealFlow™ workflow.

RealFlow Magazine: Scripting with RealFlow
31 May 2010


RealFlow Magazine: Scripting with RealFlow
RealFlow Magazine: Scripting with RealFlow
English | 67 Pages | PDF | 42MB

Python scripting is one of the most powerful tools inside RealFlow.
Any fluid and dynamics artist who is seriously interested in professional results sooner or later has to deal with scripting techniques. With scripting it's possible to overcome many of RealFlow's limitations and introduce spectacular effects.
Digital Tutors - Pipeline Integration with Maya 2011 and RealFlow 5
2 October 2010

Digital Tutors - Pipeline Integration with Maya 2011 and RealFlow 5

Digital Tutors - Pipeline Integration with Maya 2011 and RealFlow 5

English | VP6F 782x646 | MP3 96 kbps | 884 MB

Genre: eLearning



In this series of lessons we will learn how Maya and RealFlow can be used together for our projects.


We will begin this course by learning how to import RealFlow meshes into Maya, and we will go step-by-step through the process of adding lights, materials and proper render settings to mimic appearance of realistic glass and liquid materials. From there, we will go deeper into the integration process, learning how to take geometry from Maya into RealFlow, using RealFlow's soft and rigid body dynamics to create moving objects, as well as understanding how scene scale plays a critical role in the behavior of our simulations. We will learn how to cache and re-use RealFlow simulation data and discuss many tips, tricks and techniques that you will be able to use in both the simulation and the rendering stages of your RealFlow projects.

Digital Tutors - Using the RealFlow RenderKit in Maya
9 October 2010

Digital Tutors - Using the RealFlow RenderKit in Maya

Digital Tutors - Using the RealFlow RenderKit in Maya
English | FLV | 782x646 | VP6 1024Kbps | AAC 96Kbps | 633 MB
Genre:Training

In this series of lessons, we will learn how the RealFlow RenderKit can be used inside of Maya. The RealFlow RenderKit is an extremely powerful set of tools for rendering RealFlow particle data directly within our primary 3D application. With the RealFlow RenderKit, we have the ability to control the size and shape of our rendered particles, we can increase or decrease the number of particles that are rendered, and we can also shade our particles based on RealFlow magnitude data.
Pipeline Integration with Maya 2011 and RealFlow 5
29 January 2011

Digital Tutors - Pipeline Integration with Maya 2011 and RealFlow 5


Digital Tutors - Pipeline Integration with Maya 2011 and RealFlow 5
English | FLV | 782x646 | VP6 767Kbps | MP3 96Kbps | 884MB
Genre:Training

In this series of lessons we will learn how Maya and RealFlow can be used together for our projects. We will begin this course by learning how to import RealFlow meshes into Maya, and we will go step-by-step through the process of adding lights, materials and proper render settings to mimic appearance of realistic glass and liquid materials. From there, we will go deeper into the integration process, learning how to take geometry from Maya into RealFlow, using RealFlow's soft and rigid body dynamics to create moving objects, as well as understanding how scene scale plays a critical role in the behavior of our simulations.
Next Limit RealFlow 2012 x86-x64 + Plug-ins
2 August 2011

Next Limit RealFlow 2012 x86-x64 + Plug-ins


Next Limit has released an update to its RealFlow fluid-simulation software, significantly expanding the capabilities of its Hybrido solver and its rigid-body dynamics tools.RealFlow 2012 (RealFlow 6, had Next Limit not switched to Autodesk-style numbering) builds on version 5′s Caronte dynamics solver, adding Voronoi fracturing and ‘servos’ (simulations controlled by virtual ‘engines’).Hybrido, the hybrid grid/particle-based fluid solver introduced in RealFlow 5, now gives more complex and controllable results, adding four new emitter types and support for secondary splashes.RealFlow 6 also introduces a new Retimer tool for slowing, speeding up or reversing simulations, and a number of GUI updates.
Next limit RealFlow v2012 WIN64 Inc Plugins “ ENGiNE
3 September 2011

Next limit RealFlow v2012 WIN64 Inc Plugins “ ENGiNE

Next limit RealFlow v2012 WIN64 Inc Plugins “ ENGiNE | 183.68 MB

Dripping water, automatic foam generation, faster simulations and lower memory use

New emitters: Wet, Waterline, Splash&Foam;, Wet&Foam;
Faster input/output operations
Distance and velocity fields and velocity and vorticity maps can now be exported
Greater controllability of fluid surface “ new method of combining particles and fluid fields.
Better control of the strength of interaction between objects and fluids
econdary splashes
=========

RealFlow 2012 now provides a built-in, easy-to-use tool to create fractured objects directly within your project.
Voronoi fracturing method
Automatic generation of multibody node for fractured object
Optimized fractures for Caronte

The Retimer Tool in RealFlow 2012 works on any of the RealFlow 2012 elements and opens up a world of possibilities:
Bullet time effects
Reversed simulations
Slow motion effects

Dynamic simulations controlled by engines
By using Servos, it is possible to use RealFlows dynamics solver to animate rigid bodies in a physically-correct fashion
New Layers panel “ faster workflow, easier simulation, improved visibility
RealFlow 2012 also comes with some new shortcuts shelves
Nodes list can now be filtered by name

Download links:
Digital Tutors - RealFlow and Maya Integration (VOL 1 and 2)
4 February 2012

Digital Tutors - RealFlow and Maya Integration (VOL 1 and 2)

Digital Tutors - RealFlow and Maya Integration (VOL 1 and 2)
English | 2 DVD ISO | +Project Files | eLearning | 1,05 GB

Create and render advanced photorealistic dynamic and liquid simulations using RealFlow, Maya, and mental ray with 4 hours of project-driven training. Ideal for intermediate users. Includes a trial version of RealFlow. Popular highlights include: Importing Geometry to RealFlow; Daemons; Advanced Mesh Generation; Keyframing in RealFlow; Particle and Mesh Loaders; Exporting Particles and Meshes; Scene Setup in Maya; mental ray Materials; Photons; Caustics; Particle Expressions