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Programming Lego Mindstorms with Java
12 January 2011

Programming Lego Mindstorms with Java

Programming Lego Mindstorms with Java By Dario Laverde, Giulio Ferrari, Jurgen Stuber
Publisher: S y n g r e s s 2002 | 464 Pages | ISBN: 1928994555 | PDF | 6 MB

Lego robots! The first book that teaches you to program Lego Mindstorms using Java
Lego Mindstorms are a new generation of Lego Robots that can be manipulated using microcomputers, light and touch sensors, an infrared transmitter and CD-ROMs. Since Lego launched Lego Mindstorms in late 1998 sales have skyrocketed - with no sign of slowing down. Mindstorms have captured the imagination of adults and children alike, creating a subculture of Mindstorm enthusiasts around the world. The kits are now a staple part of engineering and computer science classes at many high profile Universities.
Up until very recently, the only languages available to program Lego Mindstorms were NQC, pbForth, and legOS. This is the first book detailing how to program Lego Mindstorms using the newly released Java Virtual Machine for Lego Mindstorm programming. Programming Lego Mindstorms provides readers with all of the information they need to construct and program Lego Mindstorm Robots.
Lego Mindstorms NXT 2.0 for Teens
14 February 2011

Lego Mindstorms NXT 2.0 for Teens
Lego Mindstorms NXT 2.0 for Teens
1 edition (January 5, 2011) | ISBN: 1435454804 | 304 pages | PDF | 8 MB

Lego Mindstorms NXT 2.0 for Teens is a step-by-step guide to beginning programming and robotic development using Lego Mindstorms NXT. Instead of using computers to create and execute programs that run on the computer screen, Lego Mindstorms NXT lets programmers and robotic enthusiasts create programs on their computers and transfer them to mechanical Lego creations. With Lego Mindstorms NXT 2.0 for Teens, first-time programmers will learn to create programs that bring Lego creations to life!
The LEGO MINDSTORMS NXT 2.0 Discovery Book: A Beginner's Guide to Building and Programming Robots
19 May 2013

The LEGO MINDSTORMS NXT 2.0 Discovery Book: A Beginner's Guide to Building and Programming Robots
The LEGO MINDSTORMS NXT 2.0 Discovery Book: A Beginner's Guide to Building and Programming Robots
2010 | 320 Pages | ISBN: 1593272111 | EPUB | 40 MB

Discover the many features of the LEGO MINDSTORMS NXT 2.0 set. The LEGO MINDSTORMS NXT 2.0 Discovery Book is the complete, illustrated, beginner's guide to MINDSTORMS that you've been looking for.
Dave Baum's Definitive Guide to LEGO Mindstorms
23 October 2010

Dave Baum's Definitive Guide to LEGO Mindstorms

Dave Baum's Definitive Guide to LEGO Mindstorms

Apress 2000 | 400 | ISBN: 1893115097 | PDF | 5 Mb

The LEGO MINDSTORMS Robotics Invention System kit enables anyone to build a programmable robot with an assortment of LEGO pieces that snap, slide and click into place. With this exciting book from MINDSTORMS expert Dave Baum, readers will be able to take their robotics experiments to a new level! Baum takes the reader step-by-step through the entire process of building and programming MINDSTORMS robots using both LEGOS RCX code and the authors own programming language (NQC). ...
The Art of LEGO MINDSTORMS NXT-G Programming
1 April 2011

The Art of LEGO MINDSTORMS NXT-G Programming

The Art of LEGO MINDSTORMS NXT-G Programming By Terry Griffin

Publisher: No Starch Press 2010 | 288 Pages | ISBN: 1593272189 | EPUB | 32 MB

The LEGO® MINDSTORMS® software and its NXT-G programming language are powerful tools that make it easy to write custom programs for your robots. NXT-G is a great first programming language, but that doesn't mean it's easy to understand—at least not right away. In The Art of LEGO MINDSTORMS NXT-G Programming, author and experienced software engineer Terry Griffin explains how to program MINDSTORMS robots with NXT-G. You'll learn how to work with the core parts of the NXT-G language, such as blocks, data wires, files, and variables, and see how these pieces can work together. You'll also learn good programming practices, bad habits to avoid, and useful debugging strategies.
Winning Design! LEGO MINDSTORMS NXT Design Patterns for Fun and Competition
7 December 2010

Winning Design! LEGO MINDSTORMS NXT Design Patterns for Fun and Competition
Winning Design! LEGO MINDSTORMS NXT Design Patterns for Fun and Competition
English | Apr-ss | 2010 | ISBN: 1430229640 | 312 pages | PDF | 12 MB

Winning Design! LEGO Mindstorms NXT Design Patterns for Fun and Competition is about design that works. It’s about building with LEGO MINDSTORMS NXT for fun, for education, but especially for competition. Author James Trobaugh is an experienced coach and leader in the FIRST LEGO League. In this book, he shares his hard-won knowledge about design principles and techniques that contribute to success in robotics competitions.
Winning Design! LEGO MINDSTORMS NXT Design Patterns for Fun and Competition
7 December 2010

Winning Design! LEGO MINDSTORMS NXT Design Patterns for Fun and Competition
Winning Design! LEGO MINDSTORMS NXT Design Patterns for Fun and Competition
Apr-ss | 2010 | ISBN: 1430229640 | 312 pages | PDF | 12,4 MB

Winning Design! LEGO Mindstorms NXT Design Patterns for Fun and Competition is about design that works. It’s about building with LEGO MINDSTORMS NXT for fun, for education, but especially for competition. Author James Trobaugh is an experienced coach and leader in the FIRST LEGO League. In this book, he shares his hard-won knowledge about design principles and techniques that contribute to success in robotics competitions.
Successful design for competition recognizes that at the critical moment, at the moment when the most people are watching, at the moment when you are the most stressed, that you have only one chance to “get it right”. You therefore need designs that are proven and robust, that will withstand variation such as from a battery running down its charge, that won’t be thrown off by changing light levels, that will repeatedly do just what you have designed them to do, no more, no less.
Make: LEGO and Arduino Projects: Projects for extending MINDSTORMS NXT with open-source electronics
12 June 2013

Make: LEGO and Arduino Projects: Projects for extending MINDSTORMS NXT with open-source electronics

Make: LEGO and Arduino Projects: Projects for extending MINDSTORMS NXT with open-source electronics By John Baichtal, Matthew Beckler, Adam Wolf
2012 | 328 Pages | ISBN: 1449321062 | PDF | 106 MB

Make amazing robots and gadgets with two of today’s hottest DIY technologies. With this easy-to-follow guide, you’ll learn how to build devices with Lego Mindstorms NXT 2.0, the Arduino prototyping platform, and some add-on components to bridge the two. Mindstorms alone lets you create incredible gadgets. Bring in Arduino for some jaw-dropping functionality—and open a whole new world of possibilities.
Programmierung mit LEGO Mindstorms NXT: Robotersysteme, Entwurfsmethodik, Algorithmen
22 July 2010

Programmierung mit LEGO Mindstorms NXT: Robotersysteme, Entwurfsmethodik, Algorithmen
Programmierung mit LEGO Mindstorms NXT: Robotersysteme, Entwurfsmethodik, Algorithmen  By   Karsten Berns, Daniel Schmidt
Publisher:  Springer  2010 |  220 Pages | ISBN: 3642054692 | PDF | 3 MB
 
Das Buch bietet einen Einstieg in die Informatik anhand von LEGO Mindstorms NXT-Robotern, mit deren Hilfe Informatik-Inhalte anschaulich vermittelt werden. Nach einer allgemein gehaltenen Einführung in die Informatik, informationstechnische Prinzipien und Komponenten wie Computer und Compiler werden im zweiten Teil die NXT-Elemente behandelt.
The Lego Mindstorms EV3 Laboratory
7 November 2013

The Lego Mindstorms EV3 Laboratory
The Lego Mindstorms EV3 Laboratory
No St-ch Press (October 2013) | ISBN: 1593275331 | PDF | 432 pages | 58.6 MB


The LEGO® MINDSTORMS® EV3 set offers so many new and exciting features that it can be hard to know where to begin. Without the help of an expert, it could take months of experimentation to learn how to use the advanced mechanisms and numerous programming features.