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video2Brain.com-Introducing the JavaScript Language
17 September 2013

video2Brain.com-Introducing the JavaScript Language

video2Brain.com-Introducing the javascript Language
A Beginner's Guide to Syntax

English | MP4 | Video: h264, yuv420p, 1280x720, 25.00 fps(r) (und) | 550MB
Genre: Video Training / javascript
More

javascript is the lingua franca of the web, but before you can start using it to create dynamic websites, you need to understand how it works. In this workshop trainer and developer Joe Chellman explores the syntax behind the javascript language.


You’ll learn to “speak” javascript by gaining an understanding of variables, types, objects, arrays, operators, control structures, loops, and functions. You’ll also work through a series of hands-on examples that put these ideas into action. After completing this course, you will understand the core syntax of javascript and how this scripting language works to build powerful and complex functionality on the web.

Introduction
Syntax: Learning to Read and Write 01:29
Web Browsers for Learning javascript 04:08
How to Enable Firebug and Web Inspectors 06:51
Our Friend the Text Editor 03:35
Additional Helpful Resources 02:02

Variables and Types
Declaring and Assigning a Variable 07:09
Numbers 03:28
Strings 06:10
Booleans and the Quest for Truth 03:26

Objects, Arrays and More
Objects 06:52
Manipulating Objects 04:32
Objects and References 03:25
Arrays 06:02
Manipulating Arrays 07:28
Readability: White Space 03:38
Readability: Comments 04:55
Regular Expressions 07:16

Operators and Control Structures
Simple Comparisons 04:33
(Mostly) Arithmetic Operators 06:55
Logical Operators 07:05
Conditionals: If 07:08
Conditionals: Switch 05:60
Terse Ifs: One-Liners and Ternary Operator 06:37
Type Checking 05:32

Iterating with Loops
For Loops: Sequential 08:02
For Loops: Enumerative 04:58
While Loops 07:31

Functions
Basic Functions 02:19
Basic Uses of Functions 04:24
More on Arguments 04:14
Objects, References, and Functions 04:56
Functions Are Objects 04:41
Understanding Variable Scope 05:31



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DJ JAVA Decompiler 3.12.12.96
4 September 2011

DJ JAVA Decompiler 3.12.12.96
DJ JAVA Decompiler 3.12.12.96 | 7.4 MB

With DJ Java Decompiler you can decompile java class-files and save it in text or other format. It's simple and easy. Compatible with Windows 7 DJ Java Decompiler is Windows 95, Windows 98, Windows 2000, Windows XP, Windows 2003, Windows Vista, Windows 7 decompiler and disassembler for Java that reconstructs the original source code from the compiled binary CLASS files (for example Java applets). DJ Java Decompiler is able to decompile complex Java applets and binaries, producing accurate source code. It lets you quickly obtain all essential information about the class files.
DJ Java Decompiler is a stand-alone Windows application; it doesn't require having Java installed! DJ Java Decompiler is not just Java decompiler and disassembler but it is also a fully featured Java editor using the graphical user interface with syntax-coloring. Using DJ Java Decompiler is easy. Select "Open" and load your desired class file, or just double-click the CLASS file you want to decompile. DJ Java Decompiler supports drag-and-drop functions for OLE. You will see the source code instantly! In "Windows Explorer" Right mouse-button pop-up menu available too. You can decompile or disassembler a CLASS files on your computer hard disk or on a network drive that you have a connection to (you must have write privileges or just change the default output directory for .jad files).

OS : Win XP/2000/Vista/Win 7
Language : English

Home Page - http://neshkov.hit.bg/dj.html

Java In A Nutshell, 5th Edition
12 July 2012

Java In A Nutshell, 5th Edition

Java In A Nutshell, 5th Edition
English | 1264 pages | ISBN-10: 0596007736 | EPUB | 3 MB

With more than 700,000 copies sold to date, Java in a Nutshell from O’Reilly is clearly the favorite resource amongst the legion of developers and programmers using Java technology. And now, with the release of the 5.0 version of Java, O’Reilly has given the book that defined the “in a Nutshell” category another impressive tune-up.

In this latest revision, readers will find Java in a Nutshell, 5th Edition, does more than just cover the extensive changes implicit in 5.0, the newest version of Java. It’s undergone a complete makeover–in scope, size, and type of coverage–in order to more closely meet the needs of the modern Java programmer.

To wit, Java in a Nutshell, 5th Edition now places less emphasis on coming to Java from C and C++, and adds more discussion on tools and frameworks. It also offers new code examples to illustrate the working of APIs, and, of course, extensive coverage of Java 5.0. But faithful readers take comfort: it still hasn’t lost any of its core elements that made it such a classic to begin with.
Java Rules (Volume 2): Mastering the Fundamentals of the Java Programming Language
6 September 2010

Java Rules (Volume 2): Mastering the Fundamentals of the Java Programming Language
Java Rules (Volume 2): Mastering the Fundamentals of the Java Programming Language
Pearson Education 2003 | 1000 | ISBN: 0201709163 | PDF | 5 Mb
Detailed yet accessible, Java™ Rules is a comprehensive reference for the application programmer who needs to master the intricacies of the Java™ programming language. Thoroughly describing the core of the Java programming language and the Java™ virtual machine (JVM™), Java™ Rules makes it possible for programmers to efficiently master the Java platform....
Pro Java ME Apps: Building Commercial Quality Java ME Apps
18 October 2011

Pro Java ME Apps: Building Commercial Quality Java ME Apps

Pro Java ME Apps: Building Commercial Quality Java ME Apps

2011 | 364 | ISBN: 1430233273 | EPUB | 1 Mb

Pro Java ME Apps gives you, the developer, the know-how required for writing sophisticated Java ME applications and for taking advantage of this huge potential market. Java ME is the largest mobile software platform in the world, supported by over 80% of all phones. You'll cover what Java ME is and how it compares to other mobile software platforms, how to properly design and structure Java ME applications, how to think like an experienced Java ME developer, what common problems and pitfalls you may run into, how to optimize your code, and many other key topics. ...
The Java 3D API Specification
21 December 2010

The Java 3D API Specification

The Java 3D API Specification
482 pages | Addison Wesley Publishing Company (December 22, 1997) | ISBN: 0201325764 | PDF | 1 Mb

The Java 3D API, an exciting new part of the JavaMedia suite of APIs, enables the creation of three-dimensional graphics applications and Internet-based 3D applets. It gives developers high-level constructs for creating and manipulating 3D geometry and for building the structures used in rendering that geometry. With Java 3D, developers can efficiently define and render very large virtual worlds. Moreover, in line with Java's "write once, run anywhere" vision, applications written using Java 3D can run on a wide range of platforms and systems and are adapted for use on the Internet. This book represents the definitive Java 3D API specification, providing authoritative and detailed descriptions of each element of the API. It offers an informative overview of Java 3D, comprehensive instructions for "scene graph" definition and construction, and a detailed description of the Java 3D View Model, an innovative model enabling applications to be displayed on a wide array of devices.
The book also covers: input devices, such as six-degrees-of-freedom trackers; picking mechanisms; behaviors and interpolators for animating objects; and audio capabilities. The Java 3D Execution and Rendering Model is described in depth, including the immediate, retained, and compiled-retained modes.
Comprehensive and definitive, this book is an essential reference for any Java programmer interested in entering the exciting world of three-dimensional Internet applications.
Beginning Java EE 7 (PDF+EPUB)
3 September 2013

Beginning Java EE 7 (PDF+EPUB)

Beginning Java EE 7 (PDF+EPUB)
Apress (June 2013)
ISBN: 143024626X
Format: PDF + EPUB
597 pages
Size: 17.9 MB

Java Enterprise Edition (Java EE) continues to be one of the leading Java technologies and platforms. Beginning Java EE 7 is the first tutorial book on Java EE 7.

Step by step and easy to follow, this book describes many of the Java EE 7 specifications and reference implementations, and shows them in action using practical examples. This definitive book also uses the newest version of GlassFish to deploy and administer the code examples.

Written by an expert member of the Java EE specification request and review board in the Java Community Process (JCP), this book contains the best information possible, from an expert's perspective on enterprise Java technologies.
Java How to Program, 7th Edition
13 August 2010

Java How to Program, 7th Edition


Java How to Program, 7th Edition | 18.5MB


Product Description

The Deitels’ groundbreaking How to Program series offers unparalleled breadth and depth of object-oriented programming concepts and intermediate-level topics for further study. The Seventh Edition has been extensively fine-tuned and is completely up-to-date with Sun Microsystems, Inc.’s latest Java release — Java Standard Edition 6 (“Mustang”) and several Java Enterprise Edition 5 topics. Contains an extensive OOD/UML 2 case study on developing an automated teller machine. Takes a new tools-based approach to Web application development that uses Netbeans 5.5 and Java Studio Creator 2 to create and consume Web Services. Features new AJAX-enabled, Web applications built with JavaServer Faces (JSF), Java Studio Creator 2 and the Java Blueprints AJAX Components. Includes new topics throughout, such as JDBC 4, SwingWorker for multithreaded GUIs, GroupLayout, Java Desktop Integration Components (JDIC), and much more. A valuable reference for programmers and anyone interested in learning the Java programming language.
Beginning Java EE 6 Platform with GlassFish 3
13 December 2010

Beginning Java EE 6 Platform with GlassFish 3

"Beginning Java™ EE 6 Platform with GlassFish™ 3: From Novice to Professional" by by Antonio Goncalves
Publisher: Apress | May 25, 2009 | ISBN: 1430219548 | PDF | 8.27 Mb | 500 Pages

Sun's enterprise Java™ platform, Java EE (Enterprise Edition), is getting a facelift! Beginning Java EE 6 Platform with GlassFish 3 is one of the first tutorial books on the forthcoming Java EE 6 Platform.
Step–by–step and easy to follow, this book describes many of the Java EE 6 specifications and reference implementations and shows them in action using practical examples.
This book uses the new version of GlassFish™ 3 to deploy and administer the code examples.
Written by an expert member of the Java EE 6 specification request and review board in the Java Community Process (JCP), this book contains the best information possible, from an expert's perspective in enterprise Java technologies and platform.
Java Database Programming Bible
14 December 2010

Java Database Programming Bible

Java Database Programming Bible
Publisher: John Wiley | ISBN: 0764549243 | edition 2002 | PDF | 601 pages | 10,5 mb

Java Database Bible is a comprehensive approach to learning how to develop and implement a professional level Java 2 database program using the Java database connection API (JDBC 3.0). Includes an introduction to relational databases and designing database applications; covers interacting with a relational database using a Java program; and shows how to create and work with XML data storage using a Java program.
Java delivers powerful tools for creating today’s multi-tier database applications. Packed with lucid explanations and lots of real-world examples, this comprehensive guide gives you everything you need to master Java database programming techniques. Starting with an insightful look into RDBMS, SQL, and JDBC fundamentals, veteran developer John O’Donahue walks you through the development process for both two-tier and three-tier applications, providing detailed coverage of Java database applications, using Swing components, servlets, JSP, XML, and EJB persistence.